• Mists of Pandaria Beta

    Now live!

  • Diablo III

    May 15th 2012

  • Call of Duty: Black Ops 2

    November 17 2012

  • Max Payne 3

    Coming May 14 2012.

Showing posts with label PC. Show all posts
Showing posts with label PC. Show all posts

Thursday, 19 July 2012

The Guild Hall

Posted by The Control Room on 09:13

Sometimes, after a long night of levelling, raiding and slaying countless Horde I sit back and think of what else I want to see in World of Warcraft. I think of little perks and massive changes...I think of...the Guild Hall. For those of you who have watched the internet series The Guild you may remember certain episodes featuring the introduction of the Guild Hall into the MMO that the characters in the series play. If you haven't seen it, then here's one episode below (it's less than 10 minutes long, fear not).


Ever since I watched season 4 of The Guild I have always wondered what WoW would be like with the introduction of Guild Halls to the game - places where guilds can meet, hang out, store items and customise the appearance of the hall to suit them. Of course, it would be a pretty big task and with the millions of people playing WoW it might be a little difficult, but there are other MMO's such as Runes of Magic that allow you to have your own home, and rumour has it that Elder Scrolls Online will be the same. Why not have a little haven where you can escape the deadly lag of Stormwind and the endless gold trolls on Trade Chat? Of course it would cost a fair bit of gold to actually craft a hall and the guild would have to be level 25 in order to unlock it in order to keep some order, but it would be well worth the effort.

It might be a big thing to ask, but if Blizzard did this I would be so happy - it might make up for the Pet Battles and various changes that are to come in Mists of Pandaria. What do you guys think - do you like the idea of a Guild Hall or are there other changes you want made to WoW?

Valhalla

Friday, 1 June 2012

8-bit Masterpiece

Posted by The Control Room on 13:58



Those who know me would tell you that I hate Minecraft with a burning passion, that the idea makes me angry and the gameplay is confusing. I was a fool.

Yesterday, our anti-gamer invited me to his Minecraft server to try the game out. I was reluctant, but I gave it a go. I bought and downloaded Minecraft, thinking I had probably just wasted £16.95 of my hard-earned money. I was so wrong. So very, very wrong.

Minecraft is amazing. I've never been against 8-bit gaming, I just found the whole concept to be somewhat stupid. However, when the anti-gamer showed me the world he, Devinity and co had created my mind was changed. In Minecraft anything is possible, any structure can be built. It's just a world of possibility, limited only by your own imagination.

I said before that I found gameplay confusing. That was just me being a n00b. I just hadn't received the proper instruction. After around 15 minutes of me being generally n00bish, I got the hang of how to work the game and I was chopping down trees and crafting materials - it was fantastic. After killing Devinity's cows and getting my revenge on the anti-gamer for setting a load of monsters on me, I realized what I'd been missing out on every time I had declined a request to play Minecraft. It's a great social and creative game.

Not my creation - Fraps didn't save my screens. But it shows you what you can do. 



Once the multiplayer server had been turned off for the evening, I decided to go solo for a while and see what I could do with my new favourite game. I played for a couple of hours, messing around with the tools and materials, until I eventually built a house. It may not be the greatest house, but I was quite proud of myself. I built it on the cliff facing the sea for that scenic look and outside I built two pens - one for my pack of wolves and one to house my cow and sheep.

There are several game modes that the anti-gamer showed me during my lesson on how to play Minecraft, all of which were very interesting. Survival mode was terrifying - mainly because he released a whole bunch of monsters and set them on me. I decided that mode was a little much for now as I was killed instantly by the creepers and zombies that were mauling me. Creative mode was definitely better, being able to fly and such made travel easier, and the full inventory was useful, even if it did take from the fun of mining for materials. Of course, if you want to play for free then Classic is available - it just isn't updated anymore.



Minecraft is a great game, and I honestly don't know why I hated it so much before. You haven't gamed until you've sat down on Mincecraft. You can get it for PC and XBOX so don't hesitate, visit minecraft.net now.

There are those who were ashamed of me for converting to Minecraft, but I can only say they haven't yet seen the light. I found my newest addiction.

Valhalla

Thursday, 12 April 2012

Marvel Heroes

Posted by The Control Room on 12:26

I was going to treat you all to another Skyrim update, but I had to postpone it when I received the latest news on what was formerly known as Marvel Universe Online (MUO). Marvel has to be my favourite in the comic book world, with DC following a close second, and so finding out about these comic book MMORPG's was incredibly exciting. I was left feeling a little disappointed after DCUO, but I'm willing to blame that on the poor quality of my last TV's screen instead of the game - downloading patch notes now to test the game out again. So, I'm expecting good things from Marvel Heroes - I don't want it to be a let down.

The game has no set release date (although I'm keeping my fingers crossed for this year)and it will be released on PC only from what we've been told so far - which I'm pleased with. It will be a free-to-play browser-based game, which is especially nice for those of us who really cannot afford another online subscription, and it will feature the awesome-ness that is Dr. Doom as the main villain. Sounds pretty good so far.

Playable superheroes:

- Iron Man
- Ms. Marvel
- Human Torch
- Storm
- Cyclops
- Hulk
- Spider-man
- Thor
- Wolverine
- Captain America
- Thing
- Squirrel Girl
- Nova
- Cable
- Deadpool

Personally, I'm hoping that this list is going to grow, because there are certain heroes I want to see as playable characters such as Hawkeye, Ant-man, Black Panther...the list goes on.

The question you may be asking is 'how is this going to work', the answer being, we're not entirely sure yet. From what I've been told it will be similar to Marvel Superhero Squad Online (MSSO) - a game I had never played because it's for kids. However, as this one is aimed at an older audience I decided to make an account and play around on the kids version so that I could tell you more about the gameplay to give us all a clearer idea of what the game will be like.

I registered for MSSO under the name Hawkeye12345 (pretty unimaginative, I know) and got to work on testing out the controls. I think my Squad name is Chaotic Punisher as I just went for a random one. Then, the process of waiting for it to load on my browser began. As it's a browser based game, I figured I'd just use my writing laptop rather than pull out my gaming one...it takes a lot longer to load on a low powered laptop.

My first thought when the game was starting up was "I really hope the characters don't look like this in the new game" as the art was incredibly childish - which is good for children, but will hopefully be different in the new game. One thing I was pleased to see was some of the lesser known early Avengers were present on the loading screen. It died on my little laptop before the game could even start so I had to switch to the gaming one - a bit of a pain to be honest.




Re-starting the game, I was taken through the basic controls. If Marvel Heroes is going to work in the same way as MSSO then moving your character across the screen is very simple - simply hold down the left mouse button and slide the mouse in the way you want your character to move. It's a very easy way to move and is something different from the usual WASD or arrow key movement. As with most games, the spacebar is used to jump. To enter buildings or kill things you simply left-click, again making the controls easy to use. Whether or not they'll change this for the older version I'm unsure.




The thing that might make you wonder is the list of available heroes. It's not like DCUO where your character merely has powers that are similar to the chosen hero, no, it would appear that you are collecting heroes. If Marvel Heroes is anything like MSSO then you will be collecting heroes for your team so you can build the most powerful squad. That squad will work to complete missions which will earn you gold, silver or tickets. Gold can be used to purchase more heroes, silver for equipment and tickets on the spinning wheel on which you can win gold, silver or items. It's a fun and simple system. Taking the gameplay and controls in mind, it looks like Marvel's new browser-based game will be simple when it comes to playing allowing for relaxed gameplay. Whether or not they plan to complicate the controls, we don't know yet. However, I reckon it's going to be some light hearted fun. What do you think? Will Marvel Heroes be the next best free browser game or is it going to flop?

Valhalla

Sunday, 1 April 2012

Valhalla's Adventures in Skyrim Continue

Posted by The Control Room on 06:11

It's been a little while since I told you all how my adventures in Skyrim were going. The truth is, I haven't had much time to play it  - which is quite sad. So, today I thought I'd spend a couple of hours playing so that I could tell you all how things were going. Since my last update a lot has happened. I took a carriage to Riften, bought a new horse and killed another dragon. I fought some undead - which I will never do again 'cause they make me jump - and I paraded around shouting at people (mainly guards) and laughing evilly when they hit the walls. I'm good friends with the companions, have a couple of houses and am looking for a warrior spouse. Today though, I focussed on questing, and questing alone.


Arrow to the knee...yes...haven't heard that one
Today I packed up my bag and decided to make my way to a quest that I had long ignored. After all, I'd left this guy on the mountain for weeks now and figured he was probably a little chilly. Being the thoughtful elf that I am, I grabbed the next carriage from Whiterun to solitude, one of my horses tied to the back of the cart. It took a long time to actually get there - it was afternoon when I left and around midnight when I actually reached the gates of Solitude, capital of Skyrim. The 'taxi' driver hadn't been kind enough to drop me off at the gates and so I had to run up an incredibly steep hill to actually get into the city - hills are always off-putting to potential attackers. According to the guard outside I was "Just in time to say 'hello' to Roggvir". Apparently he helped the Stormcloaks assassinate the High King. I would be lying if I said I wasn't curious. 

Midnight execution


It seemed a bit odd to have an execution at close to one in the morning, but I figured they must be pretty desperate to get ride of the guy. a child begged for the executioner not to kill Roggvir, everyone else was pretty keen on him dying. I decided to get a front row seat, get in the splash zone for when they hacked his head off. Sadly, the spray wasn't powerful enough, but I still got a decent view - wood elves are bloodthirsty, you know. After the execution I spent the night at the Winking Skever. According to the innkeeper the name comes from his childhood pet - a Skever that winked. Back when Skevers were smaller and less dangerous. 

In the morning, I decided to go buy another horse - I like to buy a horse in every city I visit. This time is was a nice pale/cream mare that I named Creamy. Creative, I know. I left my black horse, Knight, at the stables because I only really ride him in Whiterun and Creamy needed to be tried out. Supplies packed, I made my way to the now freezing man on the mountain. As I galloped up the mountain something strange crept into the screen. It looked like it was a moving flame but I couldn't be sure so I decided to take it slow for a moment. Of course, taking it slow is never really a good idea and it only led to me being pounced on by a witch and her flaming servant who I can only guess was a fire elemental of some description. From this point I legged it as fast as I could and made sure to escape her and the wolf that jumped out of the bushes. Escaping the crazy witch and the wolf I realized that my destination was actually down the cliff - which was annoying. There was a cave next to me that I thought might lead down, but instead I decided to see if I could jump. Most people would realize that that's not really possible, but I only figured that out when I died half way down the cliff. Going back to my last save, I decided to try a different route and made my way along a lower path. However, I jumped my horse at the wrong time and her legs and neck broke, killing my Creamy instantly. I was quite sad. Partly because I quite liked my new horse but also because I had lost 1000 gold pieces. Leaving her body on the road (I couldn't move it alone) I went back up the mountain. 

Creamy :(




Flaming corpse. Nice...
Going back up the mountain I realized that having a horse is really helpful, mainly because you can outrun psychotic sorcerers and their weird elemental minions. I came across an apprentice and his minion and was killed pretty fast - setting me on fire was really impolite. They just threw my burning corpse aside. Returning to my last save point next to my dead horse I decided to walk back to the stables and grab Knight, even though I didn't want him in any danger. I have an incredibly loyal steed, you know. My horse, my awesome horse actually walked from the stables and to me as if he knew that Creamy had died. Touched by his gesture, I jumped on and decided to try and whole new route - around the mainland. I reached the docks and after some exploration of the area decided it would be best to try and use the path that seemed to wind around the mainland and beside the sea. I would have been able to see if that path actually led me to my destination but I was interrupted by a webcam call that made my game freeze and enraged my poor laptop. Annoyed, I accepted the call to complain about the interruption and then got distracted. So, I'll be back on Skyrim tomorrow and on Monday or Tuesday I'll tell you if that path actually worked. 
Knight! So loyal...

Oh, and I'll be telling you all about our new blogger. You should be excited about that. 

Valhalla


R.I.P Creamy. March 31st 2012 - March 31st 2012


Thursday, 22 March 2012

Mists of Pandaria Beta now live!

Posted by The Control Room on 10:49

Well, it would seem that my fellow bloggers are still missing - I reckon the aliens are planting strange chips in their necks for when they are returned to me. I was going to do a Skyrim update today, but then I realized that the Mists of Pandaria update goes live today, and whilst it may not be the best looking expansion in the world, all you Warcrafters had better try it out.



If, like me, you're a World of Warcraft Annual Pass holder you will definitely be given a place as a beta tester before they start letting everyone else in. They're doing it in waves and I'm still waiting for my email. I knew the Annual Pass would have its perks [insert evil laughter].

If you don't have the Annual Pass then there is no need to be disappointed or feel like you're going to miss out - because you're not. If you don't want to commit to a one year contract to become an Annual Pass holder then all you have to do is 'opt-in' to the beta. Clink this link and it will take you to the page that links you to your battle.net account. You know, if you do sign up for the Annual Pass you get Diablo III for free...free...free...

As soon as I get my confirmation email I'll be straight on here telling you all about what's happening in the latest WoW expansion pack. As any screens and information form this beta are allowed to be published I have every reason to show you guys just what this expansion is going to be like, and with rumours of the Cloud Dragon mount who wouldn't be excited?

Monday, 12 March 2012

Valhalla's Corner

Posted by The Control Room on 14:20

Well, it would appear that my fellow bloggers were abducted by aliens and failed to inform me that they would be missing for over a week. Obviously, I wasn't invited to the abduction party and have been left wondering where in all the galaxies they are and whether or not they've been eaten or are being treated like some strange gods some weird alien race. That's actually a pretty funny image...

Artists Impression...


So, whilst they were gone I started writing the next instalment of Valhalla's Adventures in Skyrim. However, it's not finished yet and so I'm afraid you'll have to wait until next week (I'm sorry!). So, I'm sitting here on a Monday evening scratching my head and wondering what to write about. Once I manage to scrape enough money together I'll be picking up Mass Effect 3 because I know there are some of you who wanted a walkthrough and you are going to get it even if it takes us a little while. It looks really awesome and I need it on my game shelf. I really do.

Every week I'm going to be starting something new on our YouTube Channel. It's called The Bloggers Corner where my currently abducted co-bloggers and myself will be providing you with videos about all sorts of games, consoles and accessories. It may also inspire you to send us your videos with your own opinions on certain games, consoles and other technological things. Make sure you check it out - the first entry will be up this weekend with yours truly.

Now for a little bit of gaming news for all your World of Warcrafters - an it's pretty exciting. Most of you will know about the Scroll of Resurrection. You know, the one that you send to your friends and it will give them seven days of WoW time free? Yeah, there's nothing super special about that. Well, there never used to be. The Scroll of Resurrection just got ten times more awesome, Blizzard have really outdone themselves here. It will give you the incentive to send out as many scrolls as your tiny mouse can click on. What are these rewards, I hear you ask? Well, just take a look.

Send your friend a Scroll of Resurrection which can be found in the friends panel on your WoW screen, or do it from your Battle.net account.
Your friend receives it and opens it, not expecting what comes inside. Your friend will receive the following:
- a FREE upgrade to Cataclysm
- ANY character boosted to level 80 instantly (you can even make a new one)
- FREE realm/faction change to the same realm/faction as your friend (or either one)
- 7 days of game time for FREE
Yeah, you want to be receiving this in your inbox.

For those of you who send the invitation you will get an extra special gift as soon as your friend buys 30 days of WoW time. You have a choice of:
- A Spectral Gryphon for Alliance players

Bold and mighty Gryphon


- A Spectral Wind Rider for Horde players

Nice Kitty...


They're pretty good looking mounts, wouldn't you agree?

If I were you I would go out and find a player who has an inactive account and needs a scroll. Go forth and find that poor player and receive your mount! Or, go find someone to resurrect you and reap the benefits. Go on little Warcrafters, go on and find those awesome gifts!

Valhalla

Friday, 2 March 2012

Assassins Creed III - what we know

Posted by The Control Room on 01:50

As many of you may know, Assassins Creed III is due to hit our shelves this October, and for the average AC fan, it may seem like quite an exciting time. Whilst there hasn't been much info on the game, I'm here to tell you what I've discovered so far.



First thing to tell you is that AC III is going to be bigger than all of the previous games. A lot of people complained that the previous AC games didn't last as long as they would have liked and so Ubisoft have done what the players wanted. They say the story will be bigger and better with more quests and added features.

The question you may be asking is where is the game set? It has been confirmed that AC III will be set during the American Revolution and that it will focus on the Assassin trying to prevent the end of the world in 2012 - hence it's being released before the apparent date of the 'apocalypse'. It was to be expected that there would be 2012 games this year, considering the date is fast approaching. However, I don't know if this is going to work out with AC, it's always seemed like a sword and fist game to me. There will still be swords by the looks of things, but the game will be gun dominated. Oh, and you can say goodbye to Altair and Ezio, there's a new assassin in town and he has powerful friends, namely George Washington. A new era, a new protagonist and a whole new gameplay. AC III is set to sell fast this year.

As you can see, Ubisoft have been pretty hushed about this one. However, whether the game is going to be good or not has yet to be decided.



What's the name of this mysterious new assassins? Who is he? These questions have not yet been answered and when they are we'll let you know. Assassins Creed III, will you be pre-ordering/buying it?


Valhalla

Saturday, 4 February 2012

Disappointment in Star Wars: The Old Republic

Posted by The Control Room on 12:03

It was a sad day yesterday. It was the day when I found something very wrong about SWTOR, and something that made me feel incredibly annoyed. It's to do with PvP and how unfair it is.

So, yesterday I started up my laptop ready to play a bit of SWTOR and to perhaps get my starship back...finally. I logged on, prepared to fight some foul enemies and level my character up as I had progressed through the quest to get my ship back, but was now too low a level to get past a certain gang that were keeping Skavak from me. In order to annihilate them I had to level, and levelling meant killing a load of creepy people in order to gain some XP and credits (which I sorely needed).

PvP was so intense that even Mikal needed a rest.


As I was wandering around the RP server I play on, chatting with some other characters, talking about how sexy cyborgs are and so on, a player was telling me about the warzone they had just entered. Intrigued, I asked more about these warzones (I didn't bother reading the 'welcome to level 10 email SWTOR sent me) and how I could get there. The guy told me how to enter and I was quick to do so - the desire to earn XP was strong.

I had to queue for quite a while, but that didn't really bother me as I could kill whilst I waited. Yes, my cyborg is a killing machine. Eventually, I was asked to join the warzone and I accepted the invitation, wondering what could be waiting for me on the other side of the loading screen.

It seemed quite cool at first. The aim of the game is to get to the ball in the middle and capture it before the enemy does and to do so within the allotted time. It seemed like quite a cool concept. A load of NPC's sit around you in a sort of Colosseum as you battle each other. I was excited and couldn't wait until I was allowed in. As soon as it began I raced out and began to make my way to the ball in the middle. Then, I was stopped in my tracks. In front of me was a level 50 and a level 44, lightsabers in hand as they prepared to slaughter me. I was only level 12, it wasn't fair. I did what any decent gunslinger does, I ran.  I ran and I hid. I took a moment to scan over my team and saw that I was the lowest level there. It turns out that SWTOR had decided not to make PvP fair and so let any level battle in a warzone. It was wrong, very wrong. Incredibly unfair too. I had no enjoyment in that warzone. I fought as much as I could and died more often than I would have liked. The Sith won on the end, no surprise there considering they had nothing lower than level 40. As the window showing damage done etc came up, I was surprised to find that I was the fourth biggest damage dealer in the whole match. I had to look again as it couldn't possibly be correct - I hid for most of the match. The higher levels ended up dealing the least damage...it was strange indeed.

As I spent the PvP match hiding and running I got not screens...but Mikal wanted to dance for you all...


Anyway, this has to be the biggest fault in SWTOR. I was really annoyed and I won't be participating in PvP for some time. Creators of SWTOR, please sort this out as it has really irritated me.

- Valhalla

Thursday, 2 February 2012

Terraria?

Posted by The Control Room on 16:43


Terraria

This Indie side scroller game is surprisingly popular. I lot of my friends play it and have recommended it to me despite my dislike for all games lame.

My first impression of it was ‘it’s basically a rubbish version of Mine Craft’. I asked one of my friends to tell me a bit about the game and going with my first impression he said it’s “comparable to the original Metroid. It’s kind of a cross between Metroid and Mine Craft.” From what I have seen you go around blowing stuff up in order to collect ores to make armour (seems kind of pointless to me). My friend however was exceedingly enthusiastic about it (each to their own) and so I did what any good blogger would do and decided to ask him some more questions.


First of all I enquired about his favourite aspects of the game and what he would change if he could. His original reply informed me that it is ‘a fun social game’. Which is not much to go on so I inquired further and ‘he-of-little-words’ informed that it was “just going out and trying to out-gear your mates” (If this is what gaming is turning into then things are getting bad).  Still I enquired further but I couldn’t get him to say anything critical about the game, he seemed to generally like it a lot although he does inform me that there is “not much of a story” and that the exciting part was getting “to progress, kill bosses and get rid of corruption” (such an original idea).

I think it is only fair that I give you some more information on the actual game and allow you to form your own opinions:

Terraria...

Aside from killing bosses and building castles what can you do? After you’ve invited your friends to live in your castle what is there to spike your interest? Explored all of the underground caverns? Collected wood, money and metal....make some armour. Build a new house. Destroy some people...get a bit of PVP action in.

When you die you get a message informing you that ‘you were slain’.


Dig deeper (literally) into a world of adventure and building stuff.

There are a lot of different biomes on this game, I suppose they thought it would be nice not to have to stare at exactly the same picture for hours on end, they were right, but there isn’t much you can do with a 2D (not just literally) game like this one. There is: The Hallow, Floating Islands, Meteorites, The Corruption, Dungeon, Underground Hallow, The Underworld and more.

Environments

Forest, Desert, Ocean, Hallowed Desert, Hallowed Ocean, Jungle.

The Hallow – unlocked once you have defeated the Wall of Flesh in the Underworld. Is used to counter the seed of corruption by spreading seeds or throwing holy water. Appears disturbingly cheerful with colourful trees and blue grass and a rainbow and a sun in the background.

Floating Islands – Appear in the sky. Usually made with a building of ore bricks and spawn the same creatures as the forest except for Harpies and Wyverne.

Meteorite – Make random appearances and can only be mined using a Gold pickaxe or better, Dynamite or Bombs. Player is informed when a meteorite crash-lands.

The Corruption – As afore mentioned in ‘The Hallow’. Evil that is formed randomly when a world is created. Corruption appears as purple grass and orange sky. Spawns high-level monsters. Hard to stop from spreading.

Dungeon – Many layers deep, can reach the underworld. Found opposite side of the world to the Jungle. Randomly formed from 1 of 3 dungeon bricks. Contains chest of rare items and decorative items.

Underground Hallow – Naturally forms as Hallow spreads to the underworld. Large amounts of Pearlstone Block. Monsters include: Chaos Elementals, Illuminant Bats, Illuminant Slime and Enchanted Swords, Mimics, Armoured Skeletons, Heavy Skeletons and Skeleton Archers.

The Underworld – Deepest Biome. Found below stone. Background is lava pattern. Contains underworld houses, chests, shadowchests, pots, Hellforges and potions. Stronger enemies – Fire Imps, Bone Serpents, Demons, Hellbats, Lava Slime, Hell Demons, Wall of Flesh (Boss).



Just a bit of information on the selection of areas to visit to intrigue you, I don't want to give away to much. Check it out and tell me what you think. 
Titus Proxima

Monday, 30 January 2012

The Best Game Ever

Posted by The Control Room on 09:10

Yes, this post is about the best game ever, or at least the best game in my opinion. You see, since 2000 my parents have played this game and it was eventually passed down to me and my sister who treasure it just as my parents still do. It is a game of strategy, of power and, most importantly, gods.




Welcome to Zeus! 


Master of Olympus: Zeus is an old strategy, city building game from twelve years ago. It may be old and not compatible with Windows 7 (I found a way to work it though), but it's a lot of fun.

You are a Greek ruler, making your way through various adventures and quests as you attempt to conquer your enemies and build a great and mighty city. You may think that's easy or perhaps even basic, but it really all depends on the difficulty level you play, which ranges from light hearted fun to incredibly hard and near impossible to complete. Unless you're playing Sandbox there are goals to complete in each chapter and if you're on the max difficulty level then you're in for one heck of a challenge.

Before I start telling you how amazing the game is and what-not, I shall first tell you how to make it work on Windows 7. Forget the dodgy torrents and downloads, just buy the expansion Master of Olympus: Atlantis (Poseidon) and install it after installing Zeus. That way, they game will work. If you don't want to play the expansion you don't have to so fear not!

Basic Building

When you first build your city it is important to remember that your citizens will NEED the following:
Food
Fleece
Olive Oil
Water
Hospital
Maintenance guy
Tax man

People arriving


Without these things your houses will never grow and your city will die. Trust me, it gets scary when you're people rebel. The tutorial takes you through everything at a good speed that prevents you from getting bored with it so feel free to jump straight in. Just don't forget that you need an Agora to distribute goods, a granary to store food and storehouses for everything else. There's a lot of different food to grow so you should never be stuck for choice. With the tax man, be sure to build a palace first, otherwise you can't collect taxes and won't make any money.

The other thing your people will need is access to cultural venues. These are things like the theatre, gymnasium and college. Your people want access to the arts so don't deny them. Leave the stadium though, that's for elite housing.

Normal Housing


When your people are growing and your city is stable, think about building some elite housing. This builds your army thus allowing you to go to war with neighbouring cities. Elite housing requires:

Food
Fleece
Olive Oil
Wine
Armour
Horses
Water
Hospital
Maintenance guy
Tax man

The elite housing requires an incredibly beautiful area for them to be built in with fish ponds and flower gardens, otherwise you can't lay the foundations of the house. Be sure that they have access to all cultural facilities including the stadium  - they will want to watch the Olympic games.

Army housing


The World Map


The world map will show you who your allies are, who you control and your enemies. It will also show you how they are currently feeling about you which can let you know if they may be planning an invasion or perhaps wish to give you a gift. The world map also allows you to look at trading options so that you can trade with allies and vassals.

Trade is really important as it is a source of income for you, and you might be able to import some items that you really need as not every adventure allows you to have fleece and such. You can set up trading posts and piers that will allow trade with other cities.

The world map will also let you conquer enemies or allies. You can also raid them for goods. It will allow you to select your army and attack. If you win, they pay tribute, if you lose then they become very angry indeed.



Gods and Heroes

 Sometimes, monsters will attack your city or you may get the occasional god who really hates you. In the case of monsters you'll need heroes to fight them off. Should you be attacked, build the heroes hall and fulfil their demands in order to summon them to the city. Once they are summoned they will defeat the monster for you and you can go on living your life without the threat of Hydra's and Gorgons. In the case of gods it's a little more difficult. You're always going to have a god that hates you, and there's not much you can do about it. If a god attacks it's best to have built a temple to one of the gods that like you because then the god you worship should emerge and attack the evil god who wishes to destroy your city. Your heroes won't touch the gods because they're clever.

Herakles and the Hydra


When you build a temple the god that your worship will be able to offer you perks. Some will give you food, others will bring people to your city. Some provide an army, some healing and others are just there to help you when you're running low on drachma.

Temple to Ares


Master of Olympus: Atlantis (Poseidon)


The expansion pack is focused on the inhabitants of Atlantis. They're modern, have Hippodromes (horse racing), science and weirdly shaped lands. Throw in a few extra heroes and bring Atlas in as a god and BAM, you have the expansion. I like it, but it certainly isn't as awesome as the original.


I've played this game for a long time, and I've given you guys the basics. It taught me a lot about Ancient Greece in both culture and mythology, which really helped me when I took Classics A-Level and will help me in my Classics course at University. It's not intentionally educational, I reckon it was made by some classics nerds like myself. In this game you have to think, you have to use strategy and most importantly, you must not annoy your neighbours or the gods.

Give it a go, I think you'll like it.

Valhalla

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