Well hey everybody it’s me, Faado, again - this time on a slightly older game all the way back from 2010. I would review a newer game but hey I’m rather skint so I’ll review what I have access to. And so today I give to you one of the most beautiful games I have ever played:
Epic battles, amazing worlds, great stories and fantastic music, these are just some of the things that I personally associate with the name Final Fantasy and this instalment in the legendary series doesn’t disappoint… for the most part. This instalment takes us to Cocoon, a shell world floating above the planet of Gran Pulse, in which millions of people live out their day-to-day lives with everything from energy to food provided for them by crystal beings called fal’cie. An almost Utopian world. Of course the peace of the world hides the fact that everyone living in Cocoon is terrified of Gran Pulse and everything that comes from there, especially the pulse fal’cie and their chosen l’cie, humans gifted with magic and assigned a task of ‘focus’ to complete with the promise of eternal life in crystal or being turned into rampant monsters if they do not complete their ‘focus’ in time. The story follows a group of Cocoon citizens who have been unwillingly turned into Pulse l’cie in their quest to deny their given focus of destroying Cocoon and instead free the people from the tyrannical rule of the Fal’cie, a task which will force them from their life long home to the dreaded Gran Pulse and back again before they have the strength and resolve needed to perform the task laid before them.
The new class system in XIII is the Paradigm system, which is interchangeable mid battle and is done so without much interruption to the flow of the battle. This allows you to be able to tailor your battle team for what you need when you need it which means you never have a useless team member. The levelling system for the paradigm classes is called crystogenesis with crystogen points gained from battles being spent to upgrade each class, which as more classes are unlocked for the each character allow the player to choose which classes to specialise in for each character, though they do have three main classes that will upgrade easier than the others based on the characters personalities. After each battle crystogen is given to all characters rather than just the ones your active party. This means that everyone levels up equally and you don’t have to keep swapping your team around to keep everyone balanced which was a great relief as with a full party of six people not everyone gets used (one person in particular for me). With this you might also find that if you are struggling with a specific part (say a difficult boss) then you can rearrange your team and go straight into battle again rather than having to go back to level people up.
As far as the story goes in terms of gameplay, it is… disappointingly short, with you being able to move from one disc to the next in an afternoons worth of game play. This fact, for me personally, makes the linear world and lack of side quests all the more disappointing because it is very difficult to get as much play time out of each disc as you would like. The actual story of the game is not a bad one, with a group of heroes thrown together much more by chance than by choice, their struggle to come to terms with the fate that has befallen them and their decision whether to follow the task given them by the Fal’cie, or to defy their puppet masters and carve out their own destiny in a world where they are feared and hated by all. The characters are all quite well designed with each character having enough depth to make them feel believable without them turning into some depressing emo who looks on the bleak side of everything. Instead each hero has their own reasons for fighting and their own hopes that keep them going through the darkness, from the loving dad who just wants to see his child to the soldier looking for the next target to give their life meaning. Due to the lack of a primary protagonist the game often moves between different characters experiences which means that everyone gets their moments to show why they fight rather than just being stuck on one person all the time while the others stories happen on the sidelines.
Now as far as the rating goes I’m going to give this game GGGGGGGg (7 ½/10). Over all it is a fairly good game with a good story, a good control scheme, a magnificent world and some of the best graphics I have ever seen. The only real problems in the game are the unsatisfactory length of the story, the linear nature of the majority of the game and Hope who is THE most useless character in history. And so if you’re a 3rd gen gamer and you want to see what is possible in terms of graphics and play quite a good game at the same time then this is the one for you. If on the other hand you’re your looking to play a good RPG then there are better choices out there than this particular title and it may leave you feeling a little disappointed. But no matter what it is your looking for, I would most defiantly recommend that people play this game at some point just for its sheer beauty.
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